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Dusk (2022) is an experimental abstract virtual reality painting, which was created using a photograph of my physical paint palette as a starting point. The photograph of the palette is imported into virtual reality and then mapped, traced, drawn and extrapolated from using Open Brush software.


The title Dusk refers to the atmospheric lighting conditions in the rural setting that I see from my studio window. Dusk is the mirror version of Dawn (2022), which is the same painting under different environmental settings. When installed, they can be screened opposite each other, with seating in between, in a darkened space, allowing the viewer to choose their preferred vista.

Dusk can be encountered as a (currently silent) slow-play film that unfolds at an extremely slow pace over 3 hours and 23 minutes, which I describe as a 'slow painting'. These 'slow paintings' are an attempt to ask for a different type of relationship with the viewer, one that is potentially more deliberate and lingering, and closer to traditional painting.


Scrolling down is recommended here. It reveals a small selection of stills and slow moving clips taken from the film, which was filmed in VR. It also gives a sense of the unfolding abstract narrative that is further supported through this graphic novel-like format. Full viewing of the film is available on request.

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