Topsy Turvy (2020) is an abstract virtual reality painting of two halves. It was made to encourage us (me in the making and you in the encounter) to question what it is we understand as painting today. Scrolling down is recommended to not only reveal a selection of stills and clips taken in VR, but also giving a small sense of the unfolding abstract narrative that is further supported through a graphic novel-like format.
In Topsy I used tools that produce painterly marks that resemble physical paint, or what we might recognise paint to look like. It is based in an environment lit with daylight or a white light. This is in contrast with the other half of the painting, Turvy, which has a more nocturnal setting, and uses many tools that produce marks that behave in a completely alien way compared to what we understand as physical paint.